TouchTris - version history
v1.2 (22.03.2004)
- Sound effects
- More locations and orientations are considered when placing a new brick. This fixes the "sudden death" problem - "game over" could happen because of single floating brick at the top of the screen. It also makes the game slightly easier.
- Replay speed can be adjusted
- You can choose which recordings will be uploaded before starting the synchronization procedure
- The play time can be displayed on the Hall of Fame
- Better skin support (skin can use other skin's resources)
- Fixed the recording error (recording could be rejected if another application was launched during the game)
v1.1 (1.01.2004)
- Sony OS5 Double Density support
- The TRIAL banner grows much slower allowing for longer trial play
- Added missing hires Hall of Fame status icons
- Fixed the GPRS Hall of Fame submission problem
- Game recording is now enabled by default if you have plenty of free RAM
- Double-tap-freeze visible (provides feedback)
- Fixed the "Ivy" effect (lines were not completed properly)
v1.0 (24.12.2003)
- Hires support for Sony and OS5
- Skin selector
- Record & Replay
- Special effects (lava, water, mole, seed, bomb)
- Additional goals (try to place gems close to one another)
- Internet Hall of Fame (with automatic submit and synchronization directly on your palm)
old TouchTetris (16.05.2002)
- Touch screen control
- Rigid body dynamics
- Multiple blocks simultaneously
- Save/Resume game state
- Sound effects